Wednesday, May 16, 2012

Gamification Questions



1) How has watching these two Ted Talks changed your perspective on the roles of games?
Watching these two Ted Talks has shown me that games really can be used for purposes other than entertainment and to have fun. In the video made by the Student about his video games experience he says, “Games are becoming more beautiful than reality”. This idea is interesting but not very appealing to me. I believe that games can show you a different look to things and take you places you could never imagine of going, but I do not think that they are more beautiful than reality. The student also mentioned in his video that he had driven more kilometers in all the car games he has played than in real life. This is shocking and kind of frightening. Games are becoming more realistic as more people study it and all the new technologies are making the graphics and game play more amazing. Many new games will have places that are imaginary but look so realistic you couldn’t even tell. I think that the example that Gabe explained with the Nintendo DS is very interesting and shows how gamification can work well in a classroom environment. It further proves that games can have other uses than entertainment. I believe that integrating games within a classroom can be very effective.

2) Based on the video's, how do you see games "changing the world"?
I can see games having success integrating with education and possibly training programs. I think that gamifing these activities can make them more fun and efficient. Games are great for entertainment and will continue to be. We can see many instances of gamification in real life situations. An example of this is soldiers in a war. Many keep a kill count and compare it with other soldiers, making it a sort of game or competition.

3) What concerns or doubts do you have about games becoming a dominant cultural force?
I think that games becoming a dominant cultural force could lead to some things losing their seriousness. Making a game of some things could lead to people getting out of hand or too competitive. In a classroom environment some students could feel left out or degraded if they did not achieve the same goal as another student. I think that after enough attempts and hard work games could be a dominant cultural force and will become a bigger part of our everyday lives. I think that they should and will always be a part of entertainment.